Well, I can't argue with antialiased text being more blurry, but that blurriness improves readability 1000% for me:


There are fonts, bitmap fonts, that appear just fine when aliased, because they were specifically designed to be displayed at those pixel sizes. But most display fonts are not bitmap fonts, and antialiasing improves their readability tremendously, especially at small point sizes. Even at large point sizes, the non-jagginess of the edges of fonts is nice.

If you think that hyper-angularity is better than smoothness, then you can go live in your Windows 3.1 world and leave the rest of us alone.

Here's a page showing a good example of why antialiasing is good. Notice the overlapping circles.


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Edited by wfaulk (23/02/2004 18:43)
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Bitt Faulk