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#115112 - 06/09/2002 18:17 Super Monkey Ball 2
tfabris
carpal tunnel

Registered: 20/12/1999
Posts: 31602
Loc: Seattle, WA
Super Monkey Ball 2 supports 16:9 widescreen anamorphic mode on my television set. It's the first console game I've seen which does this. I'm extremely happy.
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Tony Fabris

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#115113 - 06/09/2002 18:26 Re: Super Monkey Ball 2 [Re: tfabris]
tman
carpal tunnel

Registered: 24/12/2001
Posts: 5528
My friend has this. It's a great game to play when you've got a few people around. I do wonder what the designers were on when they thought all of this up though

- Trevor

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#115114 - 06/09/2002 18:28 Re: Super Monkey Ball 2 [Re: tfabris]
msaeger
carpal tunnel

Registered: 23/09/2000
Posts: 3608
Loc: Minnetonka, MN
So how many times has the controller went flying so far.
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Matt

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#115115 - 06/09/2002 19:50 Re: Super Monkey Ball 2 [Re: msaeger]
tfabris
carpal tunnel

Registered: 20/12/1999
Posts: 31602
Loc: Seattle, WA
Heh, never. I love that controller.
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Tony Fabris

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#115116 - 08/09/2002 01:56 Re: Super Monkey Ball 2 [Re: tfabris]
Jazzwire
addict

Registered: 09/06/1999
Posts: 483
Loc: Guernsey
I'm fairly certain that Perfect Dark on the N64 had an anamorphic widescreen setting.
I'm looking forward to Monkeyball 2 being released over here (Monkey target on the original is excellent fun... =)
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Jazz (List 112, Mk2 42 gig #40. Mk1 4 gig #30. Mk3 1.6 16v)

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#115117 - 08/09/2002 11:18 Re: Super Monkey Ball 2 [Re: Jazzwire]
tfabris
carpal tunnel

Registered: 20/12/1999
Posts: 31602
Loc: Seattle, WA
I'm fairly certain that Perfect Dark on the N64 had an anamorphic widescreen setting.

Oh, I know that there are games that exist which have widescreen options. I've just never owned one before. And it's not something that's widely advertised as far as I can tell, you kind of don't know about it until you've gotten the game home and dug into the options menu.


[(Monkey target on the original is excellent fun... =)

I'm not yet sure whether I like Monkey Target 2 yet. It's significantly different than Monkey Target 1, and I'm not sure I like the changes.

For starters, two-player is simultaneous splitscreen instead of turn-taking. This is nice (especially in 16:9 mode where you can have the two screens side by side), and it adds the element of you being able to bump your opponent or race to reach powerups, but I think I preferred the more relaxed, more strategic turn-taking element of the original one better.

There's some other differences that I'm still coming to grips with, but even if I decide I hate Monkey Target 2, there's a whole slew of other party games on there that are great fun and make it well worth the price. My daughter just unlocked Monkey Baseball for me (I never play the single-player game), and I think I'd like to try Monkey Dogfight after that.
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Tony Fabris

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