#82016 - 18/03/2002 18:17
change a gif into a bootup animation? huh?
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new poster
Registered: 02/02/2002
Posts: 10
Loc: WI
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if anyone can tell me the secret to doing this i would really appreciate it. thanks
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#82017 - 18/03/2002 18:23
Re: change a gif into a bootup animation? huh?
[Re: thedarkbat]
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carpal tunnel
Registered: 23/08/2000
Posts: 3826
Loc: SLC, UT, USA
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for now you'll need an app that can save out the gir's frames one by one. I've been using ImageReady and Photoshop, but i'm sure there are some freebies out there that will do this.
Unless you can talk Mike S into getting JAnimEdit to auto import the gifanim frames as JAnimEdit frames.... which would ROCK....
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#82018 - 18/03/2002 18:26
Re: change a gif into a bootup animation? huh?
[Re: loren]
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old hand
Registered: 31/12/2001
Posts: 1109
Loc: Petaluma, CA
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ya ive been doing it that way too.. i know there is a program somewhere i just ahvent looked that will export frame by frame on a gif animations ie. 001.gif, 002.gif, 003.gif, ect. ill find it.. i know its on tucows somewhere or shareware.com that will speed the process up a bunch
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Justin Larsen
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#82019 - 18/03/2002 18:30
Re: change a gif into a bootup animation? huh?
[Re: justinlarsen]
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carpal tunnel
Registered: 23/08/2000
Posts: 3826
Loc: SLC, UT, USA
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Yeah, i should have looked for it last night... saving out frame by frame in Photoshop is a pain in the arse. I can't believe imageready has an "import folder as frames" but not an export.
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#82020 - 18/03/2002 18:31
Re: change a gif into a bootup animation? huh?
[Re: justinlarsen]
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new poster
Registered: 02/02/2002
Posts: 10
Loc: WI
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well i guess i have the seperating thing down pat but how to import them into janimedit? i apologize i am really new at doing this and not to mention a little confused.
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#82021 - 18/03/2002 18:38
Re: change a gif into a bootup animation? huh?
[Re: thedarkbat]
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carpal tunnel
Registered: 23/08/2000
Posts: 3826
Loc: SLC, UT, USA
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just use the "open frame image" command in the Animation Editor. I think it's in the File menu.
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#82022 - 18/03/2002 18:43
Re: change a gif into a bootup animation? huh?
[Re: loren]
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new poster
Registered: 02/02/2002
Posts: 10
Loc: WI
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man am i dumb. thanks. i didn't even try that!!! i feel better now though. thanks again
also i might want to add that there are a bunch of newbies out there that would like to do more of this stuff cause its fun. if there was a section devoted to this it would be the most rockenest(not a word). we could actually share how cool we really are.
Edited by thedarkbat (18/03/2002 19:12)
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#82023 - 18/03/2002 20:08
Re: change a gif into a bootup animation? huh?
[Re: loren]
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pooh-bah
Registered: 09/09/2000
Posts: 2303
Loc: Richmond, VA
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It's on my list ... don't worry ... Maybe this will show up in 31.
Mike
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#82024 - 18/03/2002 21:41
Re: change a gif into a bootup animation? huh?
[Re: mschrag]
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carpal tunnel
Registered: 23/08/2000
Posts: 3826
Loc: SLC, UT, USA
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Man, between you and Mark, it's like having a new toy every day. Thanks a ton for all your work. If you're into Star Wars games lemme know. =]
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#82025 - 18/03/2002 22:06
Re: change a gif into a bootup animation? huh?
[Re: loren]
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pooh-bah
Registered: 09/09/2000
Posts: 2303
Loc: Richmond, VA
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> If you're into Star Wars games lemme know. =]
???
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#82026 - 18/03/2002 22:11
Re: change a gif into a bootup animation? huh?
[Re: mschrag]
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carpal tunnel
Registered: 20/12/1999
Posts: 31589
Loc: Seattle, WA
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Loren works for LucasArts, you see...
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#82027 - 18/03/2002 22:14
Re: change a gif into a bootup animation? huh?
[Re: tfabris]
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carpal tunnel
Registered: 23/08/2000
Posts: 3826
Loc: SLC, UT, USA
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yeah, forgot to mention that. Wow, i've been pimpin' that angle hard today haven't I. Sucks that all i can offer in the hookups dept. is Star Wars garb. Hah.
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#82028 - 18/03/2002 22:25
Re: change a gif into a bootup animation? huh?
[Re: loren]
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pooh-bah
Registered: 09/09/2000
Posts: 2303
Loc: Richmond, VA
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<off-topic>
That's too cool ... What do you do at LucasArts? Did I mention that Sam n Max, Day of the Tentacle, Maniac Mansion, Indiana Jones, and all there delicious friends are the best games ever made? <shameless-begging>I'm totally up for free LucasArts stuff ![](/images/icons/smile.gif) Pick your feature...</shameless-begging>
</off-topic>
Aren't there some folks who work on Everquest floating around the Empeg BBS too?
Mike
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#82029 - 18/03/2002 22:37
Re: change a gif into a bootup animation? huh?
[Re: mschrag]
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carpal tunnel
Registered: 23/08/2000
Posts: 3826
Loc: SLC, UT, USA
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I'm an animator... working on a new original title to be announced at E3.
Actually, i just today came across free copies of Grim Fandango and Full Throttle . PM me your address and they're yours if you want 'em. Do you have any consoles?
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#82030 - 18/03/2002 23:25
Re: change a gif into a bootup animation? huh?
[Re: loren]
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pooh-bah
Registered: 09/09/2000
Posts: 2303
Loc: Richmond, VA
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</off-topic> (moved to PM)
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#82031 - 19/03/2002 00:27
Re: change a gif into a bootup animation? huh?
[Re: loren]
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pooh-bah
Registered: 09/09/2000
Posts: 2303
Loc: Richmond, VA
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So 31 ended up being bug fixes, but maybe it will end up in _32_ (assuming I don't have more bugs, which of course I don't!!)
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#82032 - 19/03/2002 00:43
Re: change a gif into a bootup animation? huh?
[Re: mschrag]
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old hand
Registered: 31/12/2001
Posts: 1109
Loc: Petaluma, CA
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wooohooo thanks mike your a pal.. ill be keeping my eues open for that.. once i can import animated gifs.. im going to be doing some major creating.. becuase i can make them in imageready faster than in ur editor (no offence)
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Justin Larsen
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#82033 - 20/03/2002 08:20
Re: change a gif into a bootup animation? huh?
[Re: thedarkbat]
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pooh-bah
Registered: 09/09/2000
Posts: 2303
Loc: Richmond, VA
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Just to keep this thread current, the latest jEmplode (32) can import GIF animations .. It has to be 128x32 and you have to get the palette set right. It will automatically look for non-unique frames and set them up as a sequence properly.
Mike
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#82034 - 21/03/2002 22:45
Re: change a gif into a bootup animation? huh?
[Re: mschrag]
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new poster
Registered: 02/02/2002
Posts: 10
Loc: WI
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awesome you guys are gods. all of you.
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[yellow]2000 VW Passat[/yellow]
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#82035 - 21/03/2002 23:18
Re: change a gif into a bootup animation? huh?
[Re: thedarkbat]
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enthusiast
Registered: 26/12/2001
Posts: 386
Loc: Miami, FL - Sioux Falls, SD
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Loren, know if there is a Rogue Sphere II like on GC for the pc? Or anything like it for the ps2? I didnt like the new jedji starfighter for ps2 much.
-Greg
p.s. know of any openings for jobs? hehe
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#82036 - 22/03/2002 00:57
Re: change a gif into a bootup animation? huh?
[Re: mandiola]
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carpal tunnel
Registered: 23/08/2000
Posts: 3826
Loc: SLC, UT, USA
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not that i know of... but i don't keep track of our star wars games much. heheh.
I worked on the first Starfigther for PS2, and the new "Jedi" version is the same thing with some cool new effects and two player thingies. Not much of an improvement. The animation and cutscenes however, are lightyears better.
All of the job openings in the company are posted on the website, so i wouldn't have any inside tracks. I can do referals though....
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#82037 - 22/03/2002 12:49
Re: change a gif into a bootup animation? huh?
[Re: loren]
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Pooh-Bah
Registered: 09/09/1999
Posts: 1721
Loc: San Jose, CA
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I bought the Star Wars pod racer game the other day, and I was so ticked off that it was not compatible with Windows XP. :-( I wanted to play it so badly with my force feedback joystick. *sniff*
Calvin
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#82038 - 22/03/2002 12:51
Re: change a gif into a bootup animation? huh?
[Re: eternalsun]
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carpal tunnel
Registered: 20/12/1999
Posts: 31589
Loc: Seattle, WA
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I was so ticked off that it was not compatible with Windows XP
I think you got that backwards: the proper way to word that statement is: "I was so ticked of that Windows XP was not compatible with the game."
See, the game was written before XP came out... if the OS won't run the game, thats the fault of the OS for not being backwardly-compatible.
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#82039 - 22/03/2002 12:57
Re: change a gif into a bootup animation? huh?
[Re: tfabris]
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carpal tunnel
Registered: 05/01/2001
Posts: 4903
Loc: Detroit, MI USA
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Is backwardly-compatible a word?
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Brad B.
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#82040 - 22/03/2002 13:03
Re: change a gif into a bootup animation? huh?
[Re: SE_Sport_Driver]
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carpal tunnel
Registered: 20/12/1999
Posts: 31589
Loc: Seattle, WA
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Everyone run, it's the grammar police!
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#82041 - 22/03/2002 13:04
Re: change a gif into a bootup animation? huh?
[Re: tfabris]
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carpal tunnel
Registered: 23/08/2000
Posts: 3826
Loc: SLC, UT, USA
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#82042 - 22/03/2002 13:12
Re: change a gif into a bootup animation? huh?
[Re: tfabris]
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Pooh-Bah
Registered: 09/09/1999
Posts: 1721
Loc: San Jose, CA
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Well, Windows XP has a backwards compatibility mode that lets you select 95, 98, Millenium, NT, and 2000 emulation for a particular program. Nothing seems to work. The pod racer star wars game is the only game I haven't been able to get going. Even Maniac Mansion works, and that was well before Windows even existed. Pfft.
It just seems to me, that if it is truly a Direct X game, then it should not be bugged by OS. As it is, the piece of history was that Windows NT did not have the latest directX editions to run most games, and during that time period, game companies blocked games from running under NT kernels. This is what I'm suspecting.
Calvin
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#82043 - 22/03/2002 13:16
Re: change a gif into a bootup animation? huh?
[Re: eternalsun]
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carpal tunnel
Registered: 20/12/1999
Posts: 31589
Loc: Seattle, WA
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#82044 - 22/03/2002 13:27
Re: change a gif into a bootup animation? huh?
[Re: tfabris]
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Pooh-Bah
Registered: 09/09/1999
Posts: 1721
Loc: San Jose, CA
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I was logged in as the administrator. Beats me why episode 1 racer is in that list because it simply didn't work. :-/
Calvin
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#82045 - 22/03/2002 14:55
Re: change a gif into a bootup animation? huh?
[Re: eternalsun]
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carpal tunnel
Registered: 23/08/2000
Posts: 3826
Loc: SLC, UT, USA
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try calling LucasArts support. I can't remember if it's a free call or not... i sorta doubt it, but it's on the back of the box i'm sure.
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