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#80450 - 14/03/2002 20:16 Re: Hijack v242 [Re: mlord]
mschrag
pooh-bah

Registered: 09/09/2000
Posts: 2303
Loc: Richmond, VA
That kicks ass -- it works ... One thing, though... Is it possible that it's "playing" the last 8 bytes? I notice that on the last frame there's a little chunk of garbage in the lower right corner... Pretty minor deal all in all.

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#80451 - 14/03/2002 20:22 Re: Hijack v242 [Re: mschrag]
mlord
carpal tunnel

Registered: 29/08/2000
Posts: 14497
Loc: Canada
>Is it possible that it's "playing" the last 8 bytes?

It only plays the 1024byte chunks as designated in the offset table. Perhaps the final frame is messed up, or off by 8?

Cheers


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#80452 - 14/03/2002 20:24 Re: Hijack v242 [Re: mschrag]
mlord
carpal tunnel

Registered: 29/08/2000
Posts: 14497
Loc: Canada
Bedtime. c ya.

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#80453 - 14/03/2002 20:33 Re: Hijack v242 [Re: mlord]
mschrag
pooh-bah

Registered: 09/09/2000
Posts: 2303
Loc: Richmond, VA
Doesn't appear to be -- I can download the animation back off and it's fine in the editor, so I _think_ it's something on the player. I'll put up jEmplode 24 so you can try it out if you're curious. I'll try to pause the last frame and see if i can count exactly how many pixels are messed up.

Thanks a lot for adding this in -- it's a really slick feature.

Mike

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#80454 - 14/03/2002 20:48 Re: Logo Animation Frame Reuse [Re: mschrag]
foxtrot_xray
addict

Registered: 03/03/2002
Posts: 687
Loc: Atlanta, Georgia
Possible 'nuby' question - but what's the format of the animation itself? A simple binary file with two or three 'frames' in order, or something more/less complex?

And, for all ya programmers, when's an editor coming out? ;p
_________________________
Mike 'Fox' Morrey 128BPM@124MPH. Love it! 2002 BRG Mini Cooper

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#80455 - 14/03/2002 20:56 Re: Logo Animation Frame Reuse [Re: foxtrot_xray]
mschrag
pooh-bah

Registered: 09/09/2000
Posts: 2303
Loc: Richmond, VA
There's a thread where Rob posts code for reading the format. It's basically an array of frame pointers followed by an array of unique frames.

The editor is already out -- You gotta keep up with the fast and furious BBS posts www.jempeg.org

Mike

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#80456 - 15/03/2002 08:04 Re: Hijack v242 [Re: mschrag]
mlord
carpal tunnel

Registered: 29/08/2000
Posts: 14497
Loc: Canada
I cannot get anywhere with v25 of jemplode. The animation editor appears to work, but keeps insisting that "you must be connected to a hijacked player" whenever I try to upload an animation.. I AM CONNECTED TO A FRIGGIN HIJACKED PLAYER, alright?

So, I "saved" the animation to a file, but when I later try to reload it from that file, it always comes up empty (even though the file is not empty).

And.. unrelated.. there doesn't appear to be a "download logo(s) from player" option anywhere.. that would be very useful to have here.

Cheers

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#80457 - 15/03/2002 08:09 Re: Hijack v242 [Re: mlord]
Yang
addict

Registered: 14/01/2002
Posts: 443
Loc: Raleigh, NC
As I figured out in the Release 25 thread, you have to select "Use Hijack When Possible" option (almost halfway down the options menu) for this to work. I'm of the opinion that this should default to being on..

And.. unrelated.. there doesn't appear to be a "download logo(s) from player" option anywhere.. that would be very useful to have here.

I agree.. one of the things I was thinking of doing, was to have my animation fade to the logo (both my home and car logos are the same) as there isn't a gap between them..


Edited by Yang (15/03/2002 08:12)

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#80458 - 15/03/2002 08:16 Re: Hijack v242 [Re: Yang]
mlord
carpal tunnel

Registered: 29/08/2000
Posts: 14497
Loc: Canada
>As I figured out in the Release 25 thread, you have to select
>"Use Hijack When Possible" option (almost halfway down the
>options menu) for this to work.
>I'm of the opinion that this should default to being on..

Well, yeah! Especially when using a "hijack only" feature of Jemplode!

I suppose it's time for JEmplode to just automatically test for Hijack when it connects using ethernet: simply HTTP-GET /proc/version and look for "hijack" in the version string.

Cheers

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#80459 - 15/03/2002 12:00 Re: Hijack v242 [Re: mlord]
mschrag
pooh-bah

Registered: 09/09/2000
Posts: 2303
Loc: Richmond, VA
It actually does this when that option is checked ... The only reason I don't do this always is so people don't take the hit of timing out if they don't have Hijack (though it would likely return really quickly if there's no port 80 there). I'll change this to default on... All the Hijack connection code is shared, so just because AnimEdit is a Hijack-only feature, it still uses the shared code from other places that aren't Hijack-only. But I think you're right that I probably shold just automatically have it on.

Mike

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#80460 - 15/03/2002 12:02 Re: Hijack v242 [Re: mlord]
mschrag
pooh-bah

Registered: 09/09/2000
Posts: 2303
Loc: Richmond, VA
Sounds like the connection part is resolved, but I'm not sure what's up with saving and loading -- It works fine for me I'll take a look at it (I'm out of town today, but I'll be back later tonight). And you're right that there is no logo download ... Mainly because I don't know if I have the code to do it if you're not on Hijack, so I didn't bother with the original version... Same deal as the other post though, I can probably just put a check in.

Mike

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