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#230006 - 07/08/2004 02:44 Auto-save of config.ini
SE_Sport_Driver
carpal tunnel

Registered: 05/01/2001
Posts: 4903
Loc: Detroit, MI USA
How hard would it be to have emplode audo-save an old copy of config.ini whenever changes are made? (I'm probably saying that wrong). But a new file would be made called "oldconfig.ini" containing the previous version whenever a new version is saved... This is what I do manually, but it this something that can be automated?

Damn, I've got too many threads in Wish Lists!
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Brad B.

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#230007 - 07/08/2004 12:29 Re: Auto-save of config.ini [Re: SE_Sport_Driver]
RobotCaleb
pooh-bah

Registered: 15/01/2002
Posts: 1866
Loc: Austin
Quote:
How hard would it be to have emplode audo-save an old copy of config.ini whenever changes are made? (I'm probably saying that wrong).

yeah, i think that it might be better said as 'auto-save'
:P

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#230008 - 07/08/2004 22:33 Re: Auto-save of config.ini [Re: SE_Sport_Driver]
webroach
old hand

Registered: 23/07/2003
Posts: 869
Loc: Colorado
I like the idea of the automatic back-up. It would also be nice if it was possible to save the config.ini without having to do a full sync.
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Dave

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#230009 - 08/08/2004 01:53 Re: Auto-save of config.ini [Re: webroach]
SE_Sport_Driver
carpal tunnel

Registered: 05/01/2001
Posts: 4903
Loc: Detroit, MI USA
Not requiring a database rebuildt, it's pretty quick as is.
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Brad B.

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#230010 - 08/08/2004 07:11 Re: Auto-save of config.ini [Re: SE_Sport_Driver]
Roger
carpal tunnel

Registered: 18/01/2000
Posts: 5680
Loc: London, UK
Quote:
How hard would it be to have emplode audo-save an old copy of config.ini whenever changes are made?


Way harder than you think.

1. There's nobody at empeg specifically working on emplode any more.
2. The protocol (IIRC) treats config.ini as a special file.
3. But, that said, the player end of the protocol handler could be modified to do this.
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-- roger

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#230011 - 08/08/2004 13:51 Re: Auto-save of config.ini [Re: Roger]
SE_Sport_Driver
carpal tunnel

Registered: 05/01/2001
Posts: 4903
Loc: Detroit, MI USA
Quote:
3. But, that said, the player end of the protocol handler could be modified to do this


That'd work, saving the backup on the empeg. Then a simple script or ftp command could revert to the older version?
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Brad B.

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#230012 - 09/08/2004 09:14 Re: Auto-save of config.ini [Re: Roger]
andy
carpal tunnel

Registered: 10/06/1999
Posts: 5914
Loc: Wivenhoe, Essex, UK
But, that said, the player end of the protocol handler could be modified to do this

Or Mark could do it (the keeping a backup copy of config.ini) in hijack
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Remind me to change my signature to something more interesting someday

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#230013 - 06/07/2005 02:10 Hijack: Auto-save of config.ini [Re: SE_Sport_Driver]
SE_Sport_Driver
carpal tunnel

Registered: 05/01/2001
Posts: 4903
Loc: Detroit, MI USA
Mark, now that more players are going to have extended RAM and you have hinted in the past of adding features to Hijack for large memory players, would something like this be doable? What else do you have up your sleave?
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Brad B.

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#230014 - 06/07/2005 11:43 Re: Hijack: Auto-save of config.ini [Re: SE_Sport_Driver]
mlord
carpal tunnel

Registered: 29/08/2000
Posts: 14472
Loc: Canada
The only big feature on my list now, is Rio Receiver support in Hijack. This will require a player to have more than 16MB, I suspect.

Cheers

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#230015 - 07/07/2005 08:17 Re: Hijack: Auto-save of config.ini [Re: mlord]
drakino
carpal tunnel

Registered: 08/06/1999
Posts: 7868
Are you planning on working on the player binary switcher to achieve the Rio Receiver effect (since there is an empeg Rio Receiver player, but currently it requires a seperate upgrade, nullifying the ability to use the empeg hard drive), or doing your own implementation?

If it's the latter, I hope this means compatibility with the third party servers out there as well, since I could never get the Rio Receiver on empeg player to see anything beyond the Windows server.

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#230016 - 07/07/2005 09:10 Re: Hijack: Auto-save of config.ini [Re: drakino]
peter
carpal tunnel

Registered: 13/07/2000
Posts: 4172
Loc: Cambridge, England
I assume Mark's talking about a Receiver server -- I don't think a client would need a >16Mb player, especially as real Receivers only have 4Mb.

Peter

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