empegVNC-0.4 has been released.

This release fixes the problem with trying to actually use the knob twice in a row. (Tried to use `!' for bitwise not instead of `~'. Silly rabbit!)

It also adds back key repeats for spinning the knob. Note that it does not reintroduce the bug where you couldn't adjust the knob by one click. It's way too fast, though. I might have to hack in a delay of a few milliseconds in future releases. (Just FYI, having key repeats for the knob but not for the buttons is the closest to emulating the real interface. When the actual buttons are pressed, there is one signal sent for down and one sent for up, with no key repeat, so the player interprets a long button press when it gets a down not followed immediately by an up, which is what empegVNC sends since 0.3. When you turn the actual knob, it sends a turn signal for every click, and there is no ``stop'' indicator, so to move multiple places, you must send multiple knob turns.)
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Bitt Faulk