Yes, OGG is currently implemented in a floating point solution. The StrongArm in the empeg has no fpu (floating point unit) and as such needs the NetWinder Floating Point Emulator V0.94.1 (c) 1998 Corel Computer Corp. ...
Doing OGG therefor would be quite unpractical performancewise. At least that is what Altman told me once (well this is how I interpreted and remembered it) when I asked the same question.
There was an independent group working on an integer implementation of OGG though, as it happens at the start of this thread I went out on the net looking for this independent effort but got lost before I found it. Hugo, could you point me (us) there ?
Cheers,
Hans
Mk2 - Blue & Red - 080000431
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Mk2
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